Poker

100 Poker Tips You Need To Know In 2020

Written by Betting Solution

The game of poker has seen tremendous growth in popularity over the past few years creating interest in the game by all types of players across the world. Poker can be very easy to pick up but requires a great amount of experience to master. You do not need to be a master poker player to be successful, but understanding the game at a higher level than your competitors will almost always give you a competitive edge.

If you are new to poker you will be especially interested in our Poker for Beginners section which details the core poker rules, winning poker hands and intensive poker strategies.

Poker enthusiasts, who want to bring the game home, will want to check out our areas on poker supplies; which features information on poker chips, poker chip cases, poker tables, and custom poker chips.

Here are our best poker tips to help you get started at poker.

“General”

  1. Protect your cards, never let them touch the muck or they may be declared dead.
  2. Odds are the likelihood you will win versus the likelihood you will lose. (Odds of a 2 on a die are 1:5). Probability is the likelihood you will win among all events. (Probability of a 2 on a die is 1/6).
  3. Being a ready player makes it harder for opponents to read you.
  4. In late position, you can often gain a free card by raising after the flop so it is checked to you on the fourth street. You can choose to check and see the river for “free.”
  5. Be aware when you might be drawing dead. i.e. when you will lose even if you get the draw you want.
  6. Betting and showing a marginal hand may make opponents more likely to call your superior hand later.
  7. In limit games, there will often be a showdown, so you must have the best hand to win.
  8. In no-limit games, the aggressor will often win without a showdown.
  9. Slowplaying, or giving an opponent a chance to catch up, is a bad idea except in cases where you have a nearly unbeatable hand.
  10. Small raises are used to build the pot, while larger raises will also narrow the field.
  11. Be aware of your emotions – stand up, breathe deep, or force yourself to change through another mental tactic if you are in danger of going on tilt.
  12. If you ALWAYS play tight, you may find no callers when you finally do have a hand.
  13. You will make mistakes. The reason a successful player wins is that he recognizes when that happens and corrects it for the future.
  14. Pot odds are the relationship between what is already in the pot and what you must put in. You don’t want to put $10 toward a $50 pot if you only have 1 chance in 13 of winning.
  15. Chips move clockwise, i.e., players generally get more wins from players to their right than from players to their left.
  16. The old adage: If you don’t know who the fish is, guess what?

“Ring Games”

  1. Play to Scoop – in hi/lo games, your best hands are those with the potential to win both high and low.
  2. Expected Value (EV) is the theoretical return you will get on a bet should you make it many times.
  3. Flush and straight draws typically require several callers to have a positive EV.
  4. Pairs and high cards have a higher EV in pots with few opponents.
  5. Several callers give the pot odds for your suited connectors and AXs hands a positive EV.
  6. The greatest addition to your hourly profit will be had by saving bets.
  7. To avoid going broke during the natural fluctuations in which even premium hands lose, your bankroll should be at least 300 big bets of whatever limit you play.
  8. Sit down with enough chips to cover at least 15 big bets, with more in your pocket should you need it.
  9. If you are seeing the flop over 25% of the time in a 9-or-10-handed game, you are probably so loose that you will lose in the long run.
  10. Though lower limits have less skilled, looser opponents that are apt to throw money in the pot, higher limit games have many bets in the pot because there are more aggressive players.
  11. At a tight table, bring your aggressive persona to take down lots of pots.
  12. At a loose table, wait for solid hands that will win at a showdown.
  13. Don’t flash your roll… it may encourage someone to steal it.
  14. A strong draw hand combined with the late position is a great time to give a “false tell” that you intend to bet/raise. If this makes your opponent check to you, you can see the fifth card for free. They are likely to come out betting after the river, allowing you to raise them if you hit your draw.
  15. Keeping track of how often an opponent sees the flop teaches you much about their starting hand requirements.
  16. Sit behind the money. You get to act after they do.
  17. Look to your left before you act pre-flop. Try to spot players likely to fold.

“Reading Opponents”

  1. Know what others expect of you. Look for opportunities to mix up your play.
  2. Watch all showdowns. Note which players tried to act strong when they were weak, and which “told the truth” during betting.
  3. Fidgety players may likely have a strong hand if they have become still.
  4. Beware the man with the plastic watch.
  5. Pausing, even when you know you will throw your hand away, may make an opponent less likely to bluff at you later.
  6. Trying to discover a “secret twitch” which reveals your opponent’s hand is less profitable than recalling their betting patterns on past hands.
  7. Players that glance at their chips quickly after the flop have often hit a hand.
  8. Players that stare at the board often are trying to figure what they have, which is most probably nothing.
  9. All players are not the same. A tell which means one opponent is weak may, in a different opponent, meaning they are strong.
  10. An inexperienced player’s hand may shake when he has hit a powerful hand.
  11. Players who recheck their hole cards after the flop may have a mid pair or surprise draw, but rarely the most powerful hand.
  12. Though not universal, the majority of average players will be rude after betting if they are strong, and nice to the potential caller if they are weak.
  13. Feigned ignorance, such as asking how much it is to call, often means a very strong hand.
  14. A player comfortable in conversation after a bet often truly has a hand.
  15. A bettor who has trouble talking smoothly often has bluffed.
  16. A very subtle tell is a player playing with a stack of chips, letting them fall from the bottom one by one. It usually is an anxious form of celebration – meaning they have a strong hand.
  17. If you are last to act against only one opponent, exposing your hand may allow you to read his reaction.

“Omaha”

  1. The more players in a pot, the more important hand value gains over the position.
  2. Play only starting hands with four related cards.
  3. After the flop, get out if you do not have the best hand or nut draw.
  4. After the flop, ideal hands have not only top value but a draw.
  5. In high/low, hands with 6-9s are longterm losers.
  6. The best hand in high/low is AA23 double suited.
  7. In high/low, raising before the flop rarely limits the field.
  8. Your low set is beat more often by a higher set in Omaha than in Hold’em.
  9. Drawing to the second nuts is an amateur’s method for destruction.
  10. With the nut low but no chance to scoop, betting in a high-action multi-player pot could lead to getting quartered, or worse, counterfeited. Count your opponents. If there are more than three, bet away. Less than three, take it slow.
  11. Hand value holds more importance than position in multi-player limit pots.
  12. Due to the multiway action of the game, and each player having four cards, the nuts are usually out there.
  13. Playable starting hands are in categories of big pairs with connectors, rundowns, and three-card rundowns with a pair.
  14. In high/low, a naked ace-deuce (meaning no backup low card, like a 3) goes from the nuts to nothing when one of your cards is counterfeited (the board pairs your low cards). Always have a backup.
  15. Two aces are part of the best starting hands in Omaha, but if a low board makes straight, flush, and two pair possibilities (that don’t match up with your other two cards), you will probably never see any money that you keep putting in.
  16. There are times you simply will find yourself against the true nuts. Your full house might lose to quads, probably costing you a lot of money. Look for any signs you may have missed, but don’t get discouraged… part of poker is losing, and it happens to everyone on occasion.

“Tournaments”

  1. Commit to doubling up when blinds are more than 1/4 your stack.
  2. Position and chip count may result in you raising with KToffsuit, but folding a better hand such as JJ if someone has already raised.
  3. Build your stack by betting at small pots, disciplined to fold if a raiser likely has you beat.
  4. If you have only one style of play, skilled opponents will have very good reads on you by the latter stages of a tournament.
  5. A bettor has two chances to win, by opponent folding or by drawing out. A caller has only one chance to win.
  6. The rate at which blinds increase is among the most important factors of the tournament structure.
  7. Short stacks become quite tight near money cutoffs, a fact which you can aggressively take advantage of if you have a large chip count.
  8. There are moments when the pot will be won by the first player to bet at it. A successful player must recognize these moments and seize them, sometimes regardless of his hole cards.
  9. Preparation should include sufficient rest, prior addressing of personal issues, and adjustment to the playing environment to allow maximum focus.
  10. Going all-in becomes both a threat and an opening for destruction. While there are times the correct strategy is to push all-in, exposing yourself to this risk often against larger stacks will eventually lead to your exit from the tourney.
  11. When deciding to make a bluff, have a hand in mind that you’re representing and bet accordingly.
  12. Keep in mind the relative skill levels of your opponents. An all-in bluff will scare weaker players out of a pot where a bluff disguised as a value bet may work better against more experienced players.
  13. In final table play, where each finishing position is a large money jump, if there is one player severely short-stacked, many medium-stacks will almost always fold to a bet that would force them all-in.
  14. When calculating pot odds, take into account the chips that you have reason to believe will be put into the pot on a later round. This is called implied odds.
  15. Don’t look at your cards until it is your turn to act. This will ensure that no early player can get a read on you before they must act.
  16. Always watch the dealer for cards accidentally exposed as they are dealt with.
  17. Try to time your play so that you are in late position when blinds increase.

“Texas Hold’em”

  1. The odds of being dealt a pocket pair are 1 in 16. The odds of making your set on the flop are 1 in 7.5.
  2. The odds of making your flush by the river, if you have four on the flop, are 1 in 1.9.
  3. Playable starting hands are found in the categories of pairs, suited connectors and one-breaks, unsuited connectors and one-breaks, and AXsuited. All other two-card combinations rarely have enough value to call.
  4. After the flop, your pocket pair should be higher than the board or have hit its set to make a profit in the long run.
  5. High suited connectors are still drawing cards – if you don’t hit top pair or a four-flush on the flop, you probably do not have the best hand.
  6. Pocket pairs below tens rarely win in a full game if they don’t hit their set.
  7. The later your position, and the more callers, the lower your suited connectors can be for a call.
  8. The median starting hand is Jack high, particularly important to know in heads up play when starting requirements must shift.
  9. Raising or folding is the correct play more often than simply calling.
  10. Low suited connectors can pay off well when they hit, particularly in no-limit.
  11. No-limit places more emphasis on reads and player skill after the flop, and therefore slightly less on strict starting hands.
  12. In no-limit, know how far off the nuts you are. Many players lose their entire chip count with the 3rd or 4th best hand. You’d rather get most of your money in a pot with the nuts or a draw to the nuts.
  13. Shortcut for calculation – Each out you have equates to approximately a 2% chance per street. For example, if you have a pocket pair versus a bigger pair on the turn, you have two outs and one street remaining… you are approximately 4% to win.
  14. A flush draw with overcards after the flop is a 60% favorite over a lower pair.
  15. If you have KK and an Ace comes on the flop, don’t be tied to this pretty loser. Let a bettor take it.
  16. In no-limit, sometimes a maniac will push everyone around by going all-in preflop every time. This is especially true in rebuy tournaments. Wait for premium hands, then don’t hesitate to call him.
  17. Don’t make fun of or argue with players that call you with inferior hands, then draw out to win. Remember, you want weak players at your table, and part of this means losing to a longshot from time to time.

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